Quests
22,253 entries — quests and stories from the official quest list, each noting who starts the quest and who completes it.
| Entry | Details |
|---|---|
| The Black Spirit tells you to go meet Instructor Armstrong again. Go meet Instructor Armstrong. | |
| Armstrong suggested that it would be a good idea to earn Contribution Points by defeating the Imps here. | |
| Jamie stated that one must know their enemy to secure victory. Fight the Imp Soldiers to learn more about them. ※ The quest will be completed once you gain knowledge about Imp Sol... | |
| After watching how easily you defeated the Imp Soldiers, the Black Spirit suggested that you fight other Imps to learn more about their kind. | |
| Jamie was pleased upon hearing the outcome of your battle against the imps. As promised, he'll introduce you to Lady Jarette of Serendia. | |
| You need to earn Jarette's trust before you can talk to her. Talk to Duvane for work at the South Gate. | |
| Duvane said the quartermaster ran away because of Jarette's incessant demands. Get rid of the wolves nearby and find the missing quartermaster. | |
| The cowardly quartermaster refuses to move because of the tree spirits surrounding him. Go talk to him. | |
| The Black Spirit told you to kill the tree spirits that the quartermaster is scared of. | |
| The quartermaster was afraid of the consequences he would face, and asked if you could personally report the situation to Jarette. | |
| Jarette said she has lost contact with Edan. Go to the Ancient Stone Chambers to oversee Edan's work. | |
| The soldier said that Edan is inside the cave. Move to the excavation site to oversee Edan's work. | |
| The Black Spirit detected a strange energy from the relics behind Edan in the deepest part of the Ancient Stone Chamber. Although reluctant, it urges you to investigate. | |
| Edan thinks the records of the Ancients come with enlightenment. Examine the murals around Edan to obtain knowledge. ※ Note: Inventory expansion items granted as quest rewards, ma... | |
| The Black Spirit told you to inform Lady Jarette about your findings from the Ancient Stone Chamber. | |
| Roig Mills suggests that you inform Captain Cliff about Red Nose. | |
| Cliff asked you to break through the Steel Imp's line of defense and gather more details about Red Nose. But first, you must defeat the Steel Imps that are attacking the Western Gu... | |
| The Black Spirit said there is a suspicious creature lurking inside the Imp Cave. | |
| Tiny Nose refused to give details regarding Red Nose and instead points towards a wall in the cave. | |
| The Black Spirit said that the Imps are of no help and wants to you meet the person outside the cave. | |
| Uno said that the Altar of Agris is Red Nose's place of origin, and we may be able to find clues there. Go and eliminate the group of Imps that are occupying the Altar of Agris. | |
| The Black Spirit said that Tiny Nose went to the Altar of the Agris. Go talk to him there. | |
| The Black Spirit tells you to talk to Cliff who is currently preparing to lead an attack. | |
| Cliff at the Altar of Agris asked you to visit Loggia Farm near Velia and help Tiny Nose. Go to Loggia Farm and talk to Severo Loggia. | |
| A soldier guarding the Western Guard Camp said there is a Steel Imp base to the north, at the Altar of Agris. Defeat the Steel Imps and find evidence regarding Red Nose. | |
| Severo Loggia at Loggia Farm said you'd be the perfect person to take care of Tiny Nose and guided you to Velia. Follow his directions and go to Velia, the beautiful village by the... | |
| Meet one of Cliff's friends, an alchemist in Velia. | |
| Alustin suggested that you stay a while before carrying on your adventure. He advised you to see Igor Bartali, the Chief of Velia. | |
| Igor Bartali suggests you to talk to Tachros. Visit Tachros. | |
| Tachros asked you to bring a necklace to Bartali's granddaughter. | |
| Take the necklace you received from Eileen to Emma Bartali. She can be found at Bartali Farm. | |
| Emma Bartali suggested that you should see Grusha before you fight the Goblins. | |
| Grusha has been with Goblins for such a long time, he seems to think that he's a Goblin himself. Slay the Goblins in the area and return to Grusha. ※ You have reached a quest cros... | |
| Grusha has been with Goblins for such a long time, he seems to think that he is one. Slay the Goblins in the area. | |
| Activate the Goblin Chief Summon Scroll given to you by the Black Spirit and go to the highlighted place. Summon and defeat Giath. ※ Recommended Level: 15 (Party play recommended)... | |
| Emma Bartali said that in order to communicate with spirits, you need to get their attention. She asked you to bring her a wildflower from the ruins. | |
| Beedle pointed to the cliff and said Emma went down there. Head down the cliff and talk to Emma. | |
| Emma Bartali is afraid of meeting the spirit by herself and wants you to go with her. Follow Emma Bartali to the cave to meet the spirit. ※ You can light up your surroundings by e... | |
| Emma Bartali suspects that the records are in the hands of the occupying forces in Cron Castle. She asked you to recover the lost records from the Commander of Cron Soldiers and br... | |
| After examining the record, Emma Bartali asked you to find Eileen to interpret the writings. | |
| Emma Bartali thinks it will be better to try to solve the nightmare issue with Eileen. Talk to Eileen. | |
| The people of Cron perished without knowing why, and no one bothered to ease their pain to this day. That's why they were holding on to Emma, who is known to be of the Cron Bloodli... | |
| Eileen asks you to perform a ceremony, at the highest point of Cron Castle, for the vengeful spirits who undeservedly lost their lives due to the actions of Bartali III. This will ... | |
| The grudge held by the Vengeful Spirit seems to have dissipated. Talk to Emma Bartali in Velia. ※ The acceptance of this Quest will take you close to Velia. | |
| Visit Igor Bartali, the Chief of Velia. | |
| Igor Bartali suggested for you to meet Clorince before you set out on your long journey. | |
| Lorenzo Murray suggested that you befriend Kirkley, who you will encounter along the road to Heidel. | |
| The grudge held by the Vengeful Spirit seems to have dissipated. Let's go back to where Beedle is waiting. ※ The acceptance of this Quest will return you to the area below the Cro... | |
| Fight through the forces of Cron Castle to reach Emma Bartali, so that Beedle can escape the castle safely. | |
| Seems like Beedle got hurt while running away from the forces occupying Cron Castle. Let's find out who hurt Beedle so we can avenge him. | |
| Beedle has told you how to get out of the castle. Let's continue defeating the forces that occupy the castle and head towards Emma Bartali. | |
| Beedle said Emma returned to Velia. Go to Velia and find Emma Bartali. | |
| You've learned some information about goblins. Go back to Grusha to collect more valuable information. | |
| Alustin suggested that you stay a while before carrying on with your adventure. He advised you to see Igor Bartali, the Chief of Velia. | |
| Igor Bartali suggests you to talk to Tachros. Visit Tachros. | |
| Grusha says he has found the untold truth about Giath the Goblin chief, after a long search and exploration. Eliminate the Goblins around you so that Grusha can bring the journal ... | |
| Let's look for the rest of the journal documenting the unfortunate fate of Giath. | |
| Activate the Goblin Chief Summon Scroll given to you by the Black Spirit and go to the highlighted place. Summon and defeat Giath. ※ Recommended Level: 15 (Party play recommended)... | |
| Eileen asks you to perform a ceremony, at the highest point of Cron Castle, for the vengeful spirits who undeservedly lost their lives due to the actions of Bartali III. This will ... | |
| Beedle said Emma returned to Velia. Go to Velia and find Emma Bartali. | |
| Lorenzo Murray suggested that you should befriend Kirkley, who you will encounter along the road to Heidel. | |
| Clorince says she has a horse for those setting off on their own adventure. If you have time, she urges you to check it out. | |
| Kirkley urges you to talk to a Dwarf named Jemkas before leaving for Heidel. Follow the road to meet Jemkas. | |
| Jemkas Wyrmsbane thanked you for helping him and tells you to meet Enrico Mancini, a guard in Heidel. | |
| Enrico said that in order to have a good life in Heidel, you have to get along with Bobby Lauren, who holds immense commercial power. Find Bobby Lauren at the inn in the southern p... | |
| Bobby Lauren asked you to see Zara Lynch and ask for his money back. Talk to Zara Lynch at the Lynch Farm. | |
| Zara Lynch is attempting to fight the Altar Imps on her own. Help Zara Lynch by defeating the Altar Imps. | |
| The Black Spirit is bent on visiting the elevated altar. Go to the Wizard's Altar. | |
| The Black Spirit said an item that Zara Lynch wants might be somewhere in the ruins. Search the ruins and recover Zara Lynch's ring. | |
| Zara Lynch gave you some of the money she owes. Take the money to Bobby Lauren. | |
| Jemkas, in charge of managing the Northern Heidel Quarry, shares his worries regarding the Mine Imps that have trespassed into the Quarry. Slay the Mine Imps to open up a path thro... | |
| The Black Spirit tells you that the Quarry Cave may collapse and is in need of being reinforced. Go inside the cave, reinforce it and then return to Jemkas Wyrmsbane. ※ You can re... | |
| The Black Spirit tells you that the quarry cave may collapse and is in need of being reinforced. Go inside the cave, reinforce it and then return to Jemkas Wyrmsbane. ※ You can re... | |
| Bobby Lauren tells you that the money Zara Lynch provided will only cover the interest rate and asks if you can personally deliver the money to Isobelle. | |
| Isobelle Encarotia demanded that she talks to the real representative of the Heidel League of Merchants. Isobelle told you to send a warning to Grace Lauren at Valley Lily Inn. | |
| Hunt tells you that Isobelle will soon be done talking to her guest and tells you to go and meet her upstairs on the second floor. | |
| Grace Lauren asked you to deliver a letter to Jordine, the Grand Chamberlain of Serendia. | |
| Jordine Ducas granted you an opportunity to prove your worth. Talk to Cruhorn Wyrmsbane for work. | |
| Cruhorn Wyrmsbane asked you to investigate the strange events at Alejandro Farm. Talk to Amadeo Alejandro to learn more about the events at Alejandro Farm. | |
| Amadeo Alejandro is worried about the infestation of Pumpkin Ghosts on his farm. Slay the Pumpkin Ghosts near the farm. | |
| Amadeo Alejandro summoned an alchemist to resolve the situation at his farm. Talk to the alchemist. | |
| Alustin said to go and investigate the pumpkins that have been applied with a Growth Spurt Potion. Investigate the pumpkins on the roof and return to Alustin. | |
| The Black Spirit insists that you follow Orwen, who is on her way to Heidel to get more details. | |
| Orwen suggested you go to Glish to continue with the investigation. Talk to Enrico Mancini before you head to Glish. | |
| Enrico Mancini told you to talk to Ceasar when you arrive in Glish. | |
| Enrico Mancini suggested preparing for all sorts of situations before heading out to Glish from Heidel. Let's go meet the town merchants and get some help. | |
| Amerigo, the Storage Keeper of Heidel, tells you that the greatest companion to have in any journey is a horse, and introduced you to Izaro, the Stable keeper of Heidel. Go and mee... | |
| Ceasar does not trust you yet. Prove to Ceasar that you are competent by defeating the Swamp Nagas. | |
| There is a strange energy seeping out from the Extraction Mill that was taken over by the Nagas. Move to the Extraction Mill to find the source. | |
| Edan wants to find out more about Glish. Find Kanna to hear an interesting tale. | |
| Kanna says that the villagers are very sensitive about the past and want to hide it. She says that's not the answer and asked you to ask the villagers about the ruins. First, go me... | |
| Lionel Riche said that the villagers that come to his Church to pray, seem to be troubled by a bad memory of a mysterious figure named 'Donatt'. Speak to the villagers to find out ... | |
| Freharau said there's an underground storage in town. Since Heidel Soldiers and Investigators are inspecting it, he asked you to go meet Ceasar. | |
| Ceasar told you to go through the door behind him and meet Heidel Investigator Cheremio in the Underground Storage. | |
| Find information about Donatt inside the Glish Ruins. | |
| Cheremio asked you to deliver Donatt's will, found in the Glish Ruins, to Freharau. | |
| Freharau said looking at Donatt reminded him of someone. Talk to Alustin to find out more. | |
| While you were talking to Alustin, you received word that a guest from Heidel wishes to speak with you. Talk to Carolin. | |
| Carolin told you that Jordine Ducas, the Grand Chamberlain of Heidel, is currently in Glish. Go speak with him. | |
| Jordine wants to tell you something. Talk to Jordine to find out more. |