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Valkyrie: Noble Spirit
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Valkyrie: Punishment IV
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Valkyrie: Righteous Charge II
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Valkyrie: Righteous Charge III
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Valkyrie: Sacrum Ferit I
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Valkyrie: Sanctitas de Enslar I
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Valkyrie: Severing Light IV
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Valkyrie: Shield Throw I
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Valkyrie: Skyward Strike I
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Valkyrie: Skyward Strike II
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Valkyrie: Skyward Strike III
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Valkyrie: Sword of Judgment III
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Valkyrie: Sword of Judgment IV
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Valkyrie: Verdict: Lancia Iustitiae I
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The essence of greatsword arts lies in moving with purpose, ever poised to strike.
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Accept the Waragon Nest bonus quest.
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Move backward while enveloped in water, then dash forward, unleashing the flow, sending forth the Water energy.
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Preceding Skill: [Water: Weave I]
Shatter the wall of ice to damage nearby foes.
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Unleash the elemental power of Water with your Do arts. Draw up water, freeze it into an imposing wall of ice, then send its energy crashing upon your foes.
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Unleash the elemental power of Water with your Do arts. Draw up water, freeze it into an imposing wall of ice, then send its energy crashing upon your foes.
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Unleash the elemental power of Water with your Do arts. Draw up water, freeze it into an imposing wall of ice, then send its energy crashing upon your foes.
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CASTING_CLICK_RMB after learning the skill
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Accept the Wilderness Golem bonus quest.
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Deflect enemy blows.
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Gather a great deal of umbral energy to summon forth warriors of fog who fire icy cold arrows to enemies in the front.
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Gather a great deal of umbral energy to summon forth warriors of fog who fire icy cold arrows to enemies in the front.
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Gather a great deal of umbral energy to summon forth warriors of fog who fire icy cold arrows to enemies in the front.
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Wizard: Absolute: Multiple Magic Arrows
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Wizard: Aqua Jail Explosion IV
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Wizard: Cataclysm I
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Wizard: Commune: Attack
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Wizard: Commune: Calling
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Wizard: Concentrated Magic Arrow III
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Wizard: Controlled Madness
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Wizard: Dagger Stab I
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Wizard: Freeze IV
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Wizard: Hellfire I
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Wizard: Lightning I
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Wizard: Lightning II
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Wizard: Lightning III
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Wizard: Lightning IV
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Wizard: Lightning Storm III
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Wizard: Magic Lighthouse I
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Wizard: Magical Shield I
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Wizard: Mana Absorption II
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Wizard: Mana Absorption III
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Wizard: Meteor Shower I
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Wizard: Speed Spell I
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Wizard: Speed Spell II
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Wizard: Speed Spell III
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Wizard: Spellbound Heart II
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Wizard: Summon: Keeper Marg
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Wizard: Swift Earthquake
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Wizard: Teleport I
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Wizard: Teleport II
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Wizard: Teleport III
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Wizard: Trembling Thunder
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Wizard: Water Sphere II
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Unleash the elemental power of Wood with your Do arts. Weave vines into your enlightened blade to form a staff that you wield to further enhance your control over this element.
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Unleash the elemental power of Wood with your Do arts. Weave vines into your enlightened blade to form a staff that you wield to further enhance your control over this element.
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Unleash the elemental power of Wood with your Do arts. Weave vines into your enlightened blade to form a staff that you wield to further enhance your control over this element.
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Unleash a flurry of strikes with your enlightened blade woven into a staff that summons vines. The vines conjured through the Do arts flourishes the energy of Wood.
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Effect: Equip 3 set items to increase Weight Limit.
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Equip all 4 pieces in the set for Weight Limit +50 LT.
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Effect: Equip 3 set items to increase Weight Limit.
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Effect: Equip 3 set items to increase Weight Limit.
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Equip all 4 pieces in the set for Weight Limit +50 LT.
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Effect: Equip 3 set items to increase Weight Limit.
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[Bonus] A Hunting Quest for Both Our Homes I
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[Bonus] A Hunting Quest for Panicked Horses I
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[Bonus] A Hunting Quest for the Time of Poachers I
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[Bonus] A Hunting Quest for Panicked Horses I
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[Hardcore] Furious Aakman Temple Teleport
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[Hardcore] Furious Crescent Shrine Teleport
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[Hardcore] Furious Desert Naga Temple Teleport
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[Hardcore] Furious Gahaz Bandits' Lair Teleport
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[Hardcore] Furious Hystria Ruins Teleport
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[Hardcore] Furious Pila Ku Jail Teleport
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[Hardcore] Furious Titium Valley Teleport
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[Hardcore] Movement Speed -3%
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[Hardcore] Violent Aakman Temple Teleport
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[Hardcore] Violent Crescent Shrine Teleport
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[Hardcore] Violent Desert Naga Temple Teleport
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[Hardcore] Violent Gahaz Bandits' Lair Teleport
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[Hardcore] Violent Hystria Ruins Teleport
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[Hardcore] Violent Pila Ku Jail Teleport
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[Hardcore] Violent Titium Valley Teleport
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[Music] A Song for Heidel
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[Music] Bloody Moon Melody
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[Music] Little Black Spirit Band
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[Music] Margorian Waves
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[Music] Piano Work #1 Serendia
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[Music] Quintet for Spring
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[Music] Reflections of Atanis Winter
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[Music] Spring of Balenos
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[Music] Terrmian Spirit's Song
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[Music] The Waves of Port Ratt
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[Music] The Waves of Terrmian
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[Music] Winter Night Crystal
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