# [Elvia] Where the Light Doesn't Shine

**Quest No Raw**: 204724
**Quest Group (questGroupNo)**: 8116
**Entry (questId)**: 3

## Giver Label

_Lejenti_

## Objective

Handing over the Young Kamasylve Seed, Arethel tells you to plant it at the underground chamber in Glish, the center of Hadum-infested Serendia.

※ You can forfeit and reaccept the quest if you lose the Young Kamasylve Seed from Arethel, Chief of the Dark Knights residing in Olun's Valley, O'dyllita. 
※ You must discard the Young Kamasylve Seed to reaccept the quest.

_Head to the underground chamber in Glish;_

## Rewards

Rewards this quest can give. Choice rewards are marked separately.

### Other Rewards


- **Quest Reward** — [Conflict Beneath the Surface](/knowledge/10367.md) — Knowledge


## Summary

Seems like you're one step too late,
for we've already claimed this place as our own.
Is it too dark for you to see clearly?
We are Ahib, masters of O'dyllita.

## Contacts
- **Giver** — [Arethel](/npc/47124.md) — _Chief of Obsidian Ashes_
- **Turn-in** — [Lejenti](/npc/59464.md)

## Related Quests

Nearby quests from the same group, prerequisite quests, quest chains, and branch choices.

### Earlier Steps

- [[Elvia] The Cold Black Sun](/quest/139188.md)


### Quest Group Entries

Other entries in the same quest group, shown in in-game order. This list does not necessarily mean each quest unlocks the next.

- Entry #1 — [[Elvia] Obsidian Ashes](/quest/73652.md) — The Black Spirit tells you to seek out the secret base of the Dark Knights somewhere in Olun's Valley.
- Entry #2 — [[Elvia] The Cold Black Sun](/quest/139188.md) — While speaking of Elvia, the domain of Hadum, Arethel, Chief of the Dark Knights, tells you to look at their t...
- **Current:** Entry #3 — [[Elvia] Where the Light Doesn't Shine](/quest/204724.md) — Handing over the Young Kamasylve Seed, Arethel tells you to plant it at the underground chamber in Glish, the ...
- Entry #4 — [[Elvia] A Friendly Face](/quest/270260.md) — The Ahib had already occupied the underground chamber in Glish. Speak with Lejenti, who welcomes you, the one ...
- Entry #5 — [[Elvia] War of Nerves](/quest/335796.md) — The Ahib had already occupied the underground chamber in Glish. Speak with the wary Ahib, Lejenti.
- Entry #6 — [[Elvia] Young Ancient Spirits](/quest/401332.md) — The Ahib Lejenti tells you to defeat the minions of Hadum until a Young Ancient Spirit appears.
- Entry #7 — [[Elvia] Blessing of the Ancient Spirits](/quest/466868.md) — The Ahib Lejenti appears to be interested in the blessing of the Ancient Spirits. Let's speak to Lejenti.
- Entry #8 — [[Elvia] Lejenti's Relief](/quest/532404.md) — The Ahib Lejenti seems relieved that the Young Ancient Spirits have not lost their respective light. Let's spe...
- Entry #9 — [[Elvia] The Black Sun's Realm](/quest/597940.md) — The Ahib Lejenti wants you to investigate the effect of the Black Sun risen over Serendia. Defeat the minions ...
- Entry #10 — [[Elvia] The Fate of Glish](/quest/663476.md) — The Ahib Lejenti wants to investigate the extent of the Black Sun's influence over Glish, which lies at the ve...
- Entry #11 — [[Elvia] Drawing Near](/quest/729012.md) — The Ahib Lejenti thanks you for your aid, explains that this is where they will make their stand in the war ag...
- Entry #12 — [[Elvia] Obsidian Ashes](/quest/794548.md) — The Black Spirit tells you to seek out the secret base of the Dark Knights somewhere in Olun's Valley.
- Entry #13 — [[Elvia] The Cold Black Sun](/quest/860084.md) — While speaking of Elvia, the domain of Hadum, Arethel, Chief of the Dark Knights, tells you to look at their t...
- Entry #14 — [[Elvia] Where the Light Doesn't Shine](/quest/925620.md) — Handing over the Young Kamasylve Seed, Arethel tells you to plant it at the underground chamber in Glish, the ...
- Entry #15 — [[Elvia] A Friendly Face](/quest/991156.md) — The Ahib had already occupied the underground chamber in Glish. Speak with Lejenti, who welcomes you, the one ...
- Entry #16 — [[Elvia] War of Nerves](/quest/1056692.md) — The Ahib has already occupied the underground chamber in Glish. Speak with the wary Ahib, Lejenti.
