# [Calpheon] A Desperate Cry for Help

**Quest No Raw**: 217744
**Quest Group (questGroupNo)**: 21136
**Entry (questId)**: 3

## Giver Label

_Margaret_

## Objective

Requests for reinforcements are coming in from all around, and Jeron appears troubled. Talk to her to see if you could find a way to pass through the gate.

_Talk to Jeron;Talk to Jeron;Talk to Jeron;Defeat the Harpies;_

## Summary

So, you're the Serendian hero I've heard so much about.
A knight now, are you, Adventurer?

## Contacts
- **Giver** — [Jeron](/npc/43434.md) — _Delphe Knights Tactician_
- **Turn-in** — [Margaret](/npc/43432.md) — _Delphe Knights Master_

## Related Quests

Nearby quests from the same group, prerequisite quests, quest chains, and branch choices.

### Earlier Steps

- [[Calpheon] Noisy Harpy Cries](/quest/152208.md)


### Quest Group Entries

Other entries in the same quest group, shown in in-game order. This list does not necessarily mean each quest unlocks the next.

- Entry #1 — [[Calpheon] Jeron the Tactician](/quest/86672.md) — Arriving at the Delphe Knights Castle, the soldiers seemed preoccupied with fending off the Harpies' attack. F...
- Entry #2 — [[Calpheon] Noisy Harpy Cries](/quest/152208.md) — Jeron says that civilians cannot enter because the castle is preparing for war. Continue to talk to her.
- **Current:** Entry #3 — [[Calpheon] A Desperate Cry for Help](/quest/217744.md) — Requests for reinforcements are coming in from all around, and Jeron appears troubled. Talk to her to see if y...
- Entry #4 — [[Calpheon] Deputy Commander Margaret](/quest/283280.md) — You defeated Harpies invading the castle and met Margaret, the deputy commander. She says that if you help her...
- Entry #5 — [[Calpheon] The Harpy's Code](/quest/348816.md) — Margaret says Harpies are intelligent enough to use written language. Search for the codes left behind by them...
- Entry #6 — [[Calpheon] Deciphering Harpy Code](/quest/414352.md) — You found the codes, but it's hard to decipher them. Go and hand them over to Margaret.
- Entry #7 — [[Calpheon] Writing the Report](/quest/479888.md) — Margaret has found out why the Harpies are attacking the castle. Wait for her report.
- Entry #8 — [[Calpheon] Incoming Harpies](/quest/545424.md) — The Harpies are attacking again. Margaret has asked to relay the information she discovered to Commander Willa...
- Entry #9 — [[Calpheon] Jordine Met Again](/quest/610960.md) — Commander Willar's office is filled with an eerie atmosphere. Watch the situation.
- Entry #10 — [[Calpheon] Presence](/quest/676496.md) — Luckily, you weren't caught, but the conversation was unsettling. Talk to Brego Williar.
- Entry #11 — [[Calpheon] Discussion with Brego Williar](/quest/742032.md) — You've explained the various tasks you're handling to Brego Williar, but he seems to be in disbelief. Talk to ...
- Entry #15 — [[Calpheon] Reunion with Yaz](/quest/1004176.md) — You've met Yaz at Karanda Ridge. Talk to her.
- Entry #16 — [[Calpheon] Relic on the Ridge](/quest/1069712.md) — You've gathered intel that there's a relic atop the ridge. Inspect the relic.
- Entry #17 — [[Calpheon] Jordine's Plan](/quest/1135248.md) — Orwen, who was initially investigating the relic, mentions that something seems off. Talk to her.
- Entry #18 — [[Calpheon] Harpy Queen Karanda](/quest/1200784.md) — Jordine was attempting to lure Karanda by kidnapping the Harpy princess.
- Entry #19 — [[Calpheon] Dark Power](/quest/1266320.md) — You defeated Karanda and absorbed the relic's power. Go talk to Brego Williar.
- Entry #20 — [[Calpheon] Jordine Escaped](/quest/1331856.md) — After Karanda was defeated, Brego Williar is greatly pleased. There's a sense that things are going well. Talk...
