# Reclaimed Peace, and Uneasiness

**Quest No Raw**: 592952
**Quest Group (questGroupNo)**: 3128
**Entry (questId)**: 9

## Giver Label

_Philaberto Falasi_

## Objective

The spirit left, but the Black Spirit said it feels uneasy. Go back to Falasi and tell him about your adventure out at sea.

_Tell Falasi what happened on your sea adventure;_

## Requirements & Objectives

Known requirements and objectives for this quest.

### Encounters

- **Meet** — [Philaberto Falasi](/npc/42307.md)


## Rewards

Rewards this quest can give. Choice rewards are marked separately.

### Item Rewards

- **Quest Reward** — [Forest Emerald](/item/4462.md) ×5
- **Quest Reward** — [Star Diamond](/item/4465.md) ×5


### Other Rewards


- **Quest Reward** — [Philaberto Falasi](/npc/42307.md) — Amity +40

- **Quest Reward** — Contribution EXP +36


## Summary

I see.
There was a curse on the seas near Epheria,
but the curse was that of a restless spirit and not a curse from the ancients.
The restless spirit was the captain of a group of sea voyagers with advanced technology
whom were massacred and falsely labeled as pirates to justify the bloodshed.
If our ancestors weren't gripped by fear, they could've learned from the voyagers
and our own civilization could have developed in a very different way.
I would like to reveal the truth of what happened, but too much time has passed.
Who would believe us, even if we had a letter from a hundred years ago as proof?
I wonder what happened to the little monster Vellalops.
Do you think it made it back to Margoria?
I feel a little uneasy about the thought that the monster could be related
to the monster that literally sunk an entire civilization,
and that it could still be alive.
I hope that it is not true.
If it is, there might be a possibility that the monster might come back to strike again.

## Contacts
- **Turn-in** — [Philaberto Falasi](/npc/42307.md) — _Epheria Building Manager_

## Related Quests

Nearby quests from the same group, prerequisite quests, quest chains, and branch choices.

### Earlier Steps

- [Helping the Spirit Find Eternal Rest](/quest/527416.md)


### Quest Group Entries

Other entries in the same quest group, shown in in-game order. This list does not necessarily mean each quest unlocks the next.

- Entry #1 — [Falasi's Ancient Ruins Explorer](/quest/68664.md) — Falasi wants to learn more about the ancient civilization under the sea. Lavine from Padix Island had a docume...
- Entry #2 — [An Old Letter for Someone](/quest/134200.md) — Margoria. Massive mountains. Song of the Deep Sea. Silver Spears. Silver Demons. Strange markings. The letter ...
- Entry #3 — [Swayed by the Curse of the Ancient Civilization](/quest/199736.md) — Falasi explained that what's written on the letter doesn't come as a surprise. He added that it seems to be hi...
- Entry #4 — [Silence of the Spirit](/quest/265272.md) — You saw a blueish spirit. It seemed to want you to leave. Talk to the spirit and then go back to Falasi.
- Entry #5 — [The One Who Wrote the Letter](/quest/330808.md) — Falasi said he found who wrote the letter that Lavine found while you were meeting the spirit. Perhaps whoever...
- Entry #6 — [The Hermit's Cry](/quest/396344.md) — The hermit cried out and explained the truth behind the letter. He also added that the curse on the seas near ...
- Entry #7 — [Those Gripped in Fear](/quest/461880.md) — The spirit that saw the Ripped Letter Piece and became aggravated. He told you what he remembers of his final ...
- Entry #8 — [Helping the Spirit Find Eternal Rest](/quest/527416.md) — The spirit seemed as if it was ready to move on now and leave this island. However, in order to do that, you n...
- **Current:** Entry #9 — [Reclaimed Peace, and Uneasiness](/quest/592952.md) — The spirit left, but the Black Spirit said it feels uneasy. Go back to Falasi and tell him about your adventur...
