Browse Quest Text

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Azunak's Third Yak
Nerman, the Fist of Heidel
Quest Text #5898
Nerman, the Fist of Heidel
Duvencrune's Back Alley
Quest Text #5899
Duvencrune's Back Alley
Mercenary's Diary - Ogre
Quest Text #5903
Gerez and the Ogre
Gerez and Forest Ronaros
Quest Text #5904
Gerez and Forest Ronaros
Gerez and the Shultz Guards
Gerez and Odelphin's Encounter
Lorca's Exchange Game II
Quest Text #5908
Lorca's Exchange Game II
Lorca's Exchange Game III
Lorca's Exchange Game IV
Lorca's Exchange Game V
Energizing Cron Meal
Stir-Fried Bracken
Ghormeh Sabzi
Skewered Llama Cheese Melt
Loopy Tree
Quest Text #7963
Thuja
Sturdy Thuja Plywood
Quest Text #7966
It's a shelf for weapons.
Quest Text #11001
It's a shelf for weapons.
An armor shelf.
Quest Text #11002
An armor shelf.
These are fresh-looking fish.
Quest Text #11003
These are fresh-looking fish.
A stone lantern that illuminates the Velian night.
A brazier and an anvil for Refining.
This the forge of Velia.
Quest Text #11011
This the forge of Velia.
This is Eileen's mobile general goods shop.
This is Velia's inn.
Quest Text #11013
This is Velia's inn.
A shipwreck.
Quest Text #11014
A shipwreck.
The Ossuary is managed by Chief Igor Bartali.
The door appears damaged. Perhaps that's why it won't open.
This appears to have been the entrance before the fire. Now it is blocked with wooden planks.
A statue of seahorse. Is this considered a good luck charm for a safe voyage by fishers?
This wanted poster has a picture of a Giant Imp drawn on it. On the bottom it says, "Warning: Sighted near Altar of Agris". It functions as a warning sign for local residents and a...
A brazier atop the Belfry of Velia Church. It was used quite recently. The big bell above this brazier rings to tell villagers the time of day.
A tent for the town Vigilantes when they need a rest. The brazier inside looks like it might light this whole tent on fire.
This rowboat was wrecked during a storm. It seems like it can be as good as new with a few repairs.
Judging by these farming tools, the owner of this house must be a farm worker.
A broken door. It's covered in moss, as if it hasn't been used in ages.
The engravings on this bowl symbolize abundance. There are burn marks inside, as if it was used to hold a torch of some kind.
Ottavio Ferre, the Elionian priest of Velia, uses this podium to preach.
The symbol on this signboard represents alchemy.
A wooden fence. It seems you can jump over it.
Tools for building a ship. They don't have any name written on them. They seem to be for public use by the locals.
An immense saw with a sharp blade used for shipbuilding. This thing is not designed to be used by one man.
A blacksmith's chicken coop. There are 2 chubby chickens inside.
A popular local card game called "Kulk". Unlike you, that Goblin watching the game seems to know how to play.
A large cloth hanging on a stone wall. It looks like someone washed it, but it still seems kind of dirty. It is fixed to the wall so it won't blow away.
The luggage section of this wagon was used fairly recently.
A torch for lighting the street. It is artistically designed.
Why would there be a skeleton here? Given that the ribs are broken, it must have been attacked by a monster.
Nothing seems wrong with the wagon at first blush. It has three luggage sections. It must have faulty wheels, or maybe someone just wanted to get rid of it because it is a fairly o...
Soldier's armor that seems in good repair. It's a new model made to be more lightweight and streamlined than previous types.
This weapon mount was designed to hold weapons differently than standard racks. There are weapons here that are not permitted for use by those who haven't reached officer class.
Bows used by archers are neatly arranged here. They are standing so that archers can take them quickly in case of an emergency.
A net for catching fish.
Quest Text #11070
A net for catching fish.
A bench for people to sit on.
Quest Text #11075
A bench for people to sit on.
A barrel of wine.
Quest Text #11081
A barrel of wine.
The chest is shut tight.
Quest Text #11084
The chest is shut tight.
A sharp sword that presumably belongs to a foreigner.
A dining table filled with food.
An old dart board full of holes. It's used when bored customers want something to do.
A wall ornament made of flax fabric covered with embroidered patterns. It was crafted to go well in any setting.
A painting that masterfully depicts scenery in Serendia.
A common fireplace seen in Heidel. The bronze crosspiece made to hold firewood is striking.
A multi-purpose stand hanging on the wall. It looks both practical and decorative.
A decorative shield with an emblem. It sports the colors of Heidel.
An ornament to indicate the beginning of the residential area. It looks sophisticated, but it doesn't carry any specific meaning.
A huge bell hanging from the church belfry. The villagers of Heidel go about their daily routine according to the ringing of the bell.
A high-quality curtain made of silk. It's embroidered with an Elionian pattern.
A multi-purpose torch. It's fixed to the wall, but can be removed when needed.
A fixed torch the likes of which are installed throughout Heidel Castle. They burn throughout the day.
A wagon for carrying various goods. It's made of wood, but it looks durable.
This kind of pot is hard to come by in Serendia. Someone imported this from far away, but it doesn't seem to be in use.
Villagers used to use this well, but it looks like it has dried up.
An empty bookshelf. It seems like it was brought here recently.
A pulpit for Elionian priests. It is humble in appearance, but was made with fine timber.
This is the main entrance of Glish.
Where did the animals go?
Quest Text #11125
Where did the animals go?
Is this a pile of firewood for a campfire?
A recently used cart.
Quest Text #11129
A recently used cart.
A temporary resting tent for the guards of the town.
Expensive-looking wine... *gulps*
Ow!!! It's hot!!!
Quest Text #11133
Ow!!! It's hot!!!
Tightly shut doors... This looks like the town's storage.
You're gonna fall! Ah!
Quest Text #11135
You're gonna fall! Ah!
This looks similar to where you used to doze off as a kid.
That wolf sign is cool. Behind the church...
Something was burnt inside this pot draped with amulets. It seems similar to what you found in the contaminated lands. Could this be evidence of some connection between alchemists ...
The bomb exploded, revealing a small entrance into a maze.
A dry well filled with dirt.
Quest Text #11503
A dry well filled with dirt.
A sack full of mushrooms.
Quest Text #11505
A sack full of mushrooms.
A sack full of conch shells.
Quest Text #11506
A sack full of conch shells.
A sack full of Sardines and Mackerels.
A crate filled with vegetables.
A cart with rough but sturdy wheels.
Delicious-looking cheese.
Quest Text #11511
Delicious-looking cheese.
A half-eaten apple.
Quest Text #11512
A half-eaten apple.
Sliced bread.
Quest Text #11513
Sliced bread.