Quests
22,253 entries — quests and stories from the official quest list, each noting who starts the quest and who completes it.
| Entry | Details |
|---|---|
| Valentine asks for your help brewing herbs. Talk with him. | |
| At last, the medicine is finally ready. Hurry and take it to those awaiting your return. | |
| You heard the ancient tales about the struggle against Belmorn. The Black Spirit does not seem pleased. Someone suddenly came to find you. Talk with Valks. | |
| Valks vents out his frustrations while explaining the situation in Calpheon. Continue the conversation with him. | |
| You decided to step away from the Secret Guards for now to help Valks. Talk to him about what needs to be tackled first. | |
| Orwen's condition is worrying. Head to Florin and meet Valentine. | |
| Valentine asks for your help brewing herbs. Talk with him. | |
| Valentine says that if he gets a certain herb, Orwen can be treated. Ask him which herb is needed. | |
| You decide to head to the Northern Wheat Plantation first. Once there, meet with Valks. | |
| Valks suggests winning over the people of the plantation first before requesting rations. Help those in distress, then hand over the golden grain you receive to Pasenia. | |
| Now that you've helped several people at the plantation, go talk with the owner, Norma Leight. | |
| You happened to hear Norma Leight's conversation with the visitor. Talk to her. | |
| Norma Leight treated you to a delicious meal. The atmosphere is warm and friendly. Continue to listen to the conversation. | |
| Norma Leight suspects that Valks' request may have a political purpose. Keep listening to the conversation. | |
| Isobelle steers the conversation and asks for all the supplies to be gathered in one spot. Follow her instructions and move them. | |
| Having moved all the supplies, you report back to Isobelle. She seems to have something to say. Talk to her. | |
| It seems Isobelle has something to discuss. Go to the top of the wheat plantation tower. | |
| Isobelle expresses her frustration about the current situation, recounting what she saw and heard in the capital. Keep talking to her. | |
| Isobelle suddenly collapsed. Quickly take her downstairs. | |
| Povios scooped up Isobelle in a hurry and set off for Calpheon City. Follow them to the city. | |
| You've arrived in Calpheon City. People are gathered in groups here and there. Take a look around. | |
| The Black Spirit tells you to go see Isobelle. Head to her place. | |
| The Black Spirit expects that something exciting is about to unfold. Go to Isobelle. | |
| Isobelle is regaining her strength. Povios has prepared a place for you to stay on the market street. Rest and come back the next day. | |
| A day has passed and Isobelle seems to be in a much better condition. Talk to her. | |
| Isobelle has decided to attend the Parliament meeting, and she wants you to accompany her as her attendant. Talk to her. | |
| After meeting Isobelle's father, Enrique Encarotia, the council meeting begins. Attend the meeting. | |
| Many issues were addressed, but nobody mentioned Jordine. Help Isobelle speak her mind. | |
| Elina Leight interjected after Isobelle's appeal. What does she have to say? Listen to her. | |
| Due to Elina Leight's words, the situation has turned against Isobelle. If things continue this way, she might end up in prison. Talk to Enrique Encarotia. | |
| Enrique Encarotia asks you to find out what Elina Leight is up to. Go to her office and meet her. ※ Accepting this quest may make some Calpheon sub-quests unavailable until you co... | |
| Elina Leight makes a tough request, but your hands are tied. Talk with Valks. | |
| Upon hearing Elina Leight's request, Valks is consumed with worry. Talk to him and find a solution. | |
| The situation at Trina Fort seems more dire than you anticipated. After talking with the Xian Merchant Guild member, deliver the rations carts. | |
| The Black Spirit says something smells sweet at Trina Fort. First, ask Valks where you should go. | |
| During combat with the Saunils, you sense they are looking for something. Talk with Valks. | |
| As Valks explained, use the lift and go up. ※ When the platform lowers, get on it to move upwards. | |
| You met Fridri Dofricson, the Commander of Trina Fort. Talk with him. | |
| Fridri, grateful for your help, asks you to light the beacon in signal of the joyous victory. Go to the beacon tower with Valks. | |
| You found a relic in the beacon tower, but it holds no power within. Talk to Valks after he returns from lighting the beacon. | |
| It is almost certain that the Saunils were in search of the relic's power. The Black Spirit says that Belmorn might have had a hand in it. Talk to Fridri Dofricson. | |
| The Black Spirit is convinced that the boss of the Saunils has the Black Stone. Talk to Fridri and Valks. | |
| The Black Spirit seems to like Valks' plan. Defeat the Saunil Siege Captain as planned. | |
| The Black Spirit is quite pleased with the Black Stone obtained from the Saunil Siege Captain. Talk to Valks. | |
| Fridri has readily agreed to the big request. The time has come to return to the capital. Talk with Valks. | |
| Thanks to Fridri's help, Elina Leight's request has been fulfilled. Return to Calpheon and go talk to her. | |
| Elina handed over the form for the trial postponement like she said she would. Go submit the form. | |
| Having listened to the conversation between Delphad and Herman, it seems that the Trolls are the problem. Talk to Herman Feresio. | |
| Herman is surprised to see the trial postponement from Elina. Continue to talk to him. | |
| Herman tells you to go to the Anti-Troll Fortification with Valks. Talk with Valks. | |
| You arrive at the Anti-Troll Fortification which is just as chaotic as Trina Fort. Defeat the Trolls. | |
| Andre Vidal, the leader of the Anti-Troll Fortification, seems to have an awkward relationship with Valks. Talk to Andre Vidal. | |
| After all this time the Ancient Trolls are still intact. The Black Spirit suspects Belmorn. Defeat more Trolls and find clues. | |
| You obtained information about Quint, the leader of Trolls, and then unexpectedly met with Edan and Martha Kiyen. Talk with them. | |
| Valks says that he needs to relay the information gathered so far to the Captain. Talk with Andre Vidal. | |
| The friction building between Andre and Valks has finally come to a boiling point. Talk to the Black Spirit. | |
| You defeated Quint, the merciless leader of the Trolls. You notice a familiar object nearby. Take a look at it. | |
| Although returning to Calpheon City was your main priority, the Black Spirit interfered. It seems like you should follow the Black Spirit's words for now. Talk to Aslind. | |
| The Black Spirit anticipates that something tremendous lies ahead and speculates it is Jordine's ploy to distract you. Continue towards the entrance of the ruins. | |
| Although you defeated Muraka blocking the entrance, Aslind... Without a moment to gather your thoughts, the Black Spirit urges you to hurry. Defeat the guard of the ruins and go to... | |
| The Black Spirit says that Belmorn couldn't have taken the relic, as it holds a pure form of power formed during the ancient kingdom of Kabua. Reach out to the relic. | |
| You absorbed the relic's power and feel a surge of strength coursing through your body. Now, hurry to Calpheon City. | |
| Jordine's invasion has thrown Calpheon City into chaos. Defeat his minions throughout the city. | |
| You defeated Muraka, and now all that's left is to defeat Jordine. | |
| Belmorn's powers were extinguished by the Light of Ancient Origin. Cheers of the people echo across the city. | |
| Jordine was defeated, but along with it, the Light of Ancient Origin eliminated some of the Black Spirit's power. Talk with Valks. | |
| The streets are crowded. While citizens are relieved that the ordeal is finally over, politicians race to take credit for the victory. Go meet with Isobelle. | |
| As her trial looms, Isobelle appears troubled. Talk to her. | |
| Enrique believes that everything and anything can be resolved with money. Talk to Enrique Encarotia. | |
| Thanks to Valk's distraction, you found Dawson's ledger without problem in the safe. Leave the room and meet Valks outside by the door. | |
| Isobelle's trial has begun. Participate in the trial and help Isobelle. | |
| Elina has come prepared. But, there are sure to be flaws in her story. Refute Elina's claims. | |
| When questioned about Ashen Usurper, Elina was adamant it is just a sword with an unknown origin. She must be caught out somehow, dig deeper. | |
| Isobelle's unfavorable situation has been suddenly reversed thanks to the appearance of a witness. | |
| The trial seems to have gone well. Only Isobelle's final argument remains. | |
| Attending the trial to help Isobelle revealed some unexpected information. | |
| The trial is finally over. Isobelle seems to be relieved. Talk to Isobelle. | |
| A banquet is being held to mark the closing of all matters. Head to the banquet. | |
| After speaking to Pasenia, report on the Northern Wheat Plantation's harvest to Valks. | |
| Things are all wrapped up in Calpheon. Go find Jarette, Alfonso, Dawson, and the monument. | |
| The Black Spirit declares that all tasks in Calpheon have been completed, urging you to venture to a different place. | |
| Lara says we should help the frightened children. Listen to what else she has to say and help her find what she needs. | |
| Arsen is being tormented by soldiers of Montverdel, who are also plundering the villagers. Help Arsen. | |
| Jarette has asked you to give Techthon a warning for denying her request. Deliver Jarette's warning to Techthon. | |
| Amerigo is worried about moisture getting into the wooden storage. Help Amerigo. | |
| Siuta, swamped with work, needs your help to keep up with what's trending in the town. Help her out. | |
| The man asks for help to realize his delicate senses. Aid him in his quest. | |
| If you do as Maul says, you should try to understand the Fogan's purpose peacefully. Talk to Maul. | |
| The Black Spirit says it sees a familiar face nearby. Follow it. | |
| We met a familiar friendly face. What could Grusha be doing here with the Fogans? Keep talking with him. | |
| Successfully lured the Fogan with Grusha! Head back to the Southern Guard Camp and talk to Maul. | |
| Maul thinks that if we experiment with a live Fogan, we should be able to communicate. Keep talking to Maul. | |
| The conflict between Andre and Valks shows no signs of resolution. In the current situation, it seems right to approach with caution as Valks suggests. Try to persuade Andre. | |
| The conflict between Andre and Valks shows no signs of resolution. But right now, it seems only right to listen to Andre who's in charge. Talk to Andre. | |
| In the vast expanse of Pasenia's grand farm, countless workers once toiled under the sun. Yet, a recent wave of turmoil has left them woefully short-handed. To aid Pasenia in water... | |
| The Giant seems unsettled and confused. Talk with St. Pjorn and St. Pejon, then tell him about the real culprit. | |
| Lakia asks you to get rid of the moles, locusts, and boars that are ruining the field. Help him out. | |
| Malik asks you to search the Waragon Cave. Heed Malik's request. | |
| Malik suspects that the Masked Pumpkin Ghosts are behind the contaminated farmland and requests their elimination. Fulfill Malik's request. | |
| Inform the anxious Giant that the culprit seems to be St. Pejon. |