Quest Quest Group 9027 · Entry #47

[Atoraxxion] [Elvia] Activation

Objective

Yaz said we need to find out more about the Kyvelan Tracks as they may provide some hint of how to stop the Ancient Weapons. Make a path by defeating the Ancient Weapons and go to a place where you might find the tracks.

Defeat <Vaha's Remnant> Ancient Weapons;

Rewards

Rewards this quest can give. Choice rewards are marked separately.

Other Rewards

Dialogue

Yaz Dialogue
If we follow that long track, we should find something.
Let's go find out about those Kyvelan Tracks!
I'm not certain, but... they seem pretty important.
We might even be able to stop Atoraxxion!
Let's go, Adventurer!
You need to take responsibility for all the mess you've caused!
You... you don't need us right?
We've... We've still got a lot to look at here...
Hmph! Fine! You stay with your buddy Lafi.
The thought of bringing you along didn't even cross my mind, actually!
Besides, you two only know how to fight between yourselves!
Would you even know what to do if you got into a real fight? Or know to runaway like I do?
Now Adventurer, you better take the lead.
I used up a lot of my energy just trying to escape the last time.
Yaz Dialogue (Alt)
Now Adventurer, you better take the lead.
I used up a lot of my energy just trying to escape the last time.
Yaz Completion
The great Yaz's instincts, the secret weapon of the Secret Guards,
have never been wrong before!
Those square boxes are powering
the Ancient Weapons' movements.
If we were to destroy them, we might be able to stop the weapons!
And if they don't stop, then it'll be all your fault.
Now, shall we... get going?

Erm, what? I-I can't control it!
Authorization... denied? Why?

Related Quests

Nearby quests from the same group, prerequisite quests, quest chains, challenge links, and branch choices.

Quest Group Entries

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Details

Quest Group9027
Entry47

Summary

The great Yaz's instincts, the secret weapon of the Secret Guards,
have never been wrong before!
Those square boxes are powering
the Ancient Weapons' movements.
If we were to destroy them, we might be able to stop the weapons!
And if they don't stop, then it'll be all your fault.
Now, shall we... get going?

Erm, what? I-I can't control it!
Authorization... denied? Why?