Quest
Quest Group 9104 · Entry #1
[Nymphamaré] Mermaid Dream
Simba
Objective
Word is, the Hashashins have come down with a strange illness. Listen to what they have to say.
Talk to Simba;Talk to Simba;Talk to Simba;Talk to Simba;Talk to Simba;
Rewards
Rewards this quest can give. Choice rewards are marked separately.
Other Rewards
- Quest Reward Sand Scorpion Scouting Party Knowledge
Dialogue
Simba
Dialogue
Not a single Edana has clearly explained
why they're so desperate to come here.
We need help, so we're taking in anyone who can fight...
but that doesn't mean we're not on edge.
why they're so desperate to come here.
We need help, so we're taking in anyone who can fight...
but that doesn't mean we're not on edge.
Simba
Dialogue (Alt)
We need help, so we're taking in anyone who can fight...
but that doesn't mean we're not on edge.
but that doesn't mean we're not on edge.
Simba
Completion
I know it's a lot to ask but... you're one of us now, seal in hand.
Could you... break this curse for us?
We'll probably turn to stone here, but...
do it for the ones still holding out at the sanctuary.
Alright, Sand Scorpion scouting party!
Get ready to move! Edana will be supporting us!
Could you... break this curse for us?
We'll probably turn to stone here, but...
do it for the ones still holding out at the sanctuary.
Alright, Sand Scorpion scouting party!
Get ready to move! Edana will be supporting us!
Related Quests
Nearby quests from the same group, prerequisite quests, quest chains, challenge links, and branch choices.
Earlier Steps
Quest Group Entries
Other entries in the same quest group, shown in in-game order. Check each quest page for its own requirements.
- [Nymphamaré] Mermaid Dream #1 Word is, the Hashashins have come down with a strange illness. Listen to what they have to say. Current
- [Nymphamaré] Secret of the Statue #2 Lend the Hashashins a hand and figure out how to lift this curse.
- [Nymphamaré] Where the Eyes Lead #3 Take a closer look at the Hashashins turned to stone.
- [Nymphamaré] Serene Sea #4 Check out the beach where the melody is coming from.
- [Nymphamaré] Hashashin's Help #5 The Hashashin says his name is Tumaini, from the Sand Scorpion scouting party. Listen to what he has to say.
- [Nymphamaré] Tumaini #6 Tumaini's hurt his leg. Find some logs to help him out.
- [Nymphamaré] Brother's Whereabouts #7 While he's making the splint, chat with Tumaini.
- [Nymphamaré] Reunion with the Scouting Party #8 Head to where the scouting party was with Tumaini.
- [Nymphamaré] Mysterious Name #9 Tumaini looks ready to press on. Scout the area together.
- [Nymphamaré] Treasures of the Sea #10 Dodi seems to know something about this place. Have a word with him.
- [Nymphamaré] Hungry Naga #11 Dodi's not talking. Maybe he'll open up if you catch him a fish... he looks hungry.
- [Nymphamaré] The First Mermaid #12 Dodi finally seems to have warmed up to you. Ask him about Rusalka.
- [Nymphamaré] Mermaid's Treasure #13 Tumaini wants to hear more from Dodi.
- [Nymphamaré] Viola #14 You've found an old-looking box in the tree.
- [Nymphamaré] The Necklace's Secret #15 Head to the location written on the note.
- [Nymphamaré] Cave at the Spear's Tip #16 The castle looks like a trident. Head to its tip.
- [Nymphamaré] Runaway Mermaid #17 Tumaini thinks something's hidden in this cave and asks you to check it out. Search the cave.
- [Nymphamaré] Viola's Journal #18 See what Viola wrote in her diary.
- [Nymphamaré] Source of the Curse #19 Share the story written in Viola's diary with Tumaini.
- [Nymphamaré] Memories Beneath the Waves #20 You've found a sealed notebook underwater. Show it to Tumaini.
- [Nymphamaré] Reason Unveiled #21 Now that you've found the whereabouts of the treasure, figure out how to meet Rusalka.
- [Nymphamaré] Power in the Necklace #22 Tumaini wants you to clear out the monsters and purify the area.
- [Nymphamaré] The Queen's Veil #23 Looks like there's another requirement to open the gate. Solve the riddle.
- [Nymphamaré] Nymphamaré Castle #24 You've solved all of Nymphamaré's riddles. Time to meet Rusalka.
- [Nymphamaré] Mother of All Merfolk #25 Ask Rusalka how to restore the Hashashins.
Show 5 more quest-group entries
- [Nymphamaré] Negotiations Broken #26 Rusalka never trusted you from the beginning. Take her down.
- [Nymphamaré] Buried Tale #27 The Black Spirit thinks something's hidden here. Have a look around.
- [Nymphamaré] Dreamscape Riddle #28 Open Rusalka's box and read what she left behind.
- [Nymphamaré] Grim Tidings #29 Head back to the sanctuary and tell Bahram what happened with Rusalka and Tumaini.
- [Nymphamaré] Mermaid's Trace #30 Figure out the hidden meaning in the note.
Details
| Quest Group | 9104 |
| Entry | 1 |
Summary
I know it's a lot to ask but... you're one of us now, seal in hand.
Could you... break this curse for us?
We'll probably turn to stone here, but...
do it for the ones still holding out at the sanctuary.
Alright, Sand Scorpion scouting party!
Get ready to move! Edana will be supporting us!
Could you... break this curse for us?
We'll probably turn to stone here, but...
do it for the ones still holding out at the sanctuary.
Alright, Sand Scorpion scouting party!
Get ready to move! Edana will be supporting us!