Quests
22,253 entries — quests and stories from the official quest list, each noting who starts the quest and who completes it.
| Entry | Details |
|---|---|
| Bornello said that to conquer the Rhutums who are intelligent to execute group training effectively, you need to disturb them first, and asked you to tear down Rhutum buildings. De... | |
| Pampia said that if you take out Rhutum Elites, the rest are just rabble, and asked you to defeat Rhutums Elites. Defeat Rhutum Elite Warriors, Elite Brawlers, and Elite Archers an... | |
| Elinke Visamin wants to end this tedious battle against the Rhutums. He asked adventurers for extensive support and decided to give Rhutum Amulets to adventurers who have filled th... | |
| This is an equipment exchange quest. Collect 2 Rhutum Amulets to get a Rhutum Elite Fighter Belt in return. You can then exchange 4 Rhutum Amulets and a Rhutum Elite Fighter Belt... | |
| This is an equipment exchange quest. You can exchange 4 Rhutum Amulets and a Rhutum Elite Fighter Belt for a Sturdy Rhutum Elite Fighter Belt in return. Rhutum Amulets can be obt... | |
| The Resting Rhutum says that Rhutums enjoy a good fight. He also says you can try and fight them if you have the guts. Fight a Rhutum Warrior and a Rhutum Archer, then come back to... | |
| The Resting Rhutum says that you should fight someone who is a stronger. Go fight a Rhutum Fighter and an Elite Rhutum Warrior, then come back to the Resting Rhutum. | |
| The Resting Rhutum says that some of the Rhutums are talented wizards. Go fight a Rhutum Wizard, then come back to the Resting Rhutum. | |
| The Resting Rhutum says that he acknowledges your skills, and dares you to keep fighting them. Go fight a group of Rhutums, then come back to the Resting Rhutum. | |
| Kaku says that Mansha Goblins are great fighters, despite their small stature. He says that you'll see for yourself when you fight them. Go fight the Mansha Warrior, then come back... | |
| Kaku says that Mansha Goblins are great fighters, despite their small stature. He says that you'll see for yourself when you fight them. Go fight the Mansha Javelin Thrower, then c... | |
| Kaku says that he acknowledges your skills, but Mansha Goblins never give up. Fight a group of Mansha Goblins to prove your skills, then come back to Kaku. | |
| Mancini want to teach you a lesson and show how great his friends are. Go fight a Catfishman, then come back to Mancini. | |
| Mancini said that his bigger friends are even stronger, and dared you to fight one. Go fight the Fat Catfishman, then come back to Mancini. | |
| Mancini tells you about the bizarre Armored Catfishman Warrior and Catfishman Whitmus, and dares you to fight them. Go fight the Armored Catfishman Warrior the Catfishman Whitmus, ... | |
| Mancini dares you to keep fighting, to see how great the Catfishmen really are. Fight a group of Catfishmen, then come back to Mancini. | |
| Kadire says that his trading career was ruined because the Treants attacked him, and asks you to avenge his loss. Defeat Root Treants, Small Treants and Twin-headed Treants, then c... | |
| Kadire says that all Treants should be destroyed, and asks you to defeat them all. Defeat Treant Stumps and Treant Crystal Trees, then come back to Kadire. | |
| Kadire says that there are some really strong Treants that have to be destroyed no matter what. Defeat the Scream Treant and the Old Tree Treant. | |
| Kadire hopes to destroy all Treants, and says that he will pay you if you can do the job. Defeat a group of Treants, then come back to Kadire. | |
| Davi says that his friend was taken to the temple, and he is determined to rescue him. Defeat the enemies for Davi. Defeat the Calpheon Elite Shadow Knight and Calpheon Elite Shado... | |
| Davi says that there is a terrible wizard inside, and you must get rid of him. Defeat the Calpheon Shadow Wizard. | |
| Davi says that he can go rescue his friend once you defeat all the enemies in there. Defeat a group of Shadows for Davi. | |
| Leight says that something horrible is going on inside the Calpheon Temple, and asks you to go check it out. Defeat the Calpheon Temple Warriors and the Calpheon Temple Priestess. | |
| Leight says that there might be some vestiges of Kzarka in the temple, and asks you to get rid of any you find. Find the vestiges of Kzarka and get rid of them. | |
| After looking inside the temple, Leight says that we need to eliminate the evildoers before they become more powerful. Defeat the worshipers of Kzarka in Calpheon Temple. | |
| Mona says that the Skeletons in Hexe Sanctuary are killing all sorts of local creatures, and asks you to defeat them. Defeat the Skeletons and the Skeleton Archers, then come back ... | |
| Mona says that the Witch Tower is the source of the power that enables the Skeletons to move around, and asks you to destroy it. Destroy the Witch Tower, then come back to Mona. | |
| Mona says that the Green Orc Skeleton Warrior is among the strongest Skeleton in the Hexe Sanctuary, and should be defeated first. Defeat the Green Orc Skeleton Warrior. | |
| Mona has asked you to defeat all the Skeletons, in order to purify the Hexe Sanctuary. Defeat all the monsters in Hexe Sanctuary, then come back to Mona. | |
| Toby says you have to pay a toll if you want to pass through. Hear what he has to say. | |
| Toby requests that you find his friend Donny. Look for Donny. | |
| A kid claims to have some herb growing at the top of a cliff. Go and check on the herb for the kid. | |
| Dalian of Trent asks if you came here because you heard rumors about the new weapon she has developed. If you want to learn how to make it, go fetch some supplies for the villagers... | |
| Dalian of Trent says that guns are useless without bullets. If you want to learn how to make bullets, help the villagers with their supplies. | |
| Dalian of Trent has improved upon an old weapon to create something useful. She will tell you how to make one. However, first you must help the villagers with any supplies they hav... | |
| Klau, the Old Moon Manager, reminds you that rest is just as vital as adventure. He's got a special gift ready for you. Come back and have a word with him. ※ This quest is availab... | |
| It seems that the residents of the Crioville are dreaming the same dream. Let's find the Otters who remember about their dreams. | |
| The Otters are offering fish to please the Root Nymphs. Let 's catch Salmon and offer it to the Root Nymphs. | |
| Put the fish on the altar in front of the cave. | |
| Explore inside the cave to find clues about the nightmare of the Otters. | |
| The nightmare plaguing Crioville was a prank played by a Root Nymph who claimed to be the "the king of the Otters". Despite the sincerity of the Otters, the Root Nymph says that Ro... | |
| Chief Igor Bartali thanked you for looking for Robeau and said you should catch a breather at his wife's Lunar Halo Inn. | |
| Islin Bartali said she recently heard a strange rumor from the customers and suggested you talk to the customers to find out. ※ This quest can only be completed at a specific time... | |
| The rumor you heard at the Lunar Halo Inn caught your interest. Prepare yourself and go to the source of the rumor. | |
| A hunter named Verita was in a tough battle against monstrous beasts. Help her slay the Giant Foxes. | |
| There are less giant foxes, but there are still too many giant wolves. Slay wolves with Verita. | |
| Verita said you need to slay the leader of the herd in order to solve the root of the problem. But first she suggests reducing the number of beasts before going for the head. Wipe ... | |
| You reduced the number of beats in the vicinity, and Verita says she found traces of the Mad Wolf nearby. Go to where Verita found the wolf tracks. | |
| Verita said we'll be able to find the Mad Wolf if we follow the track. Listen to Verita and keep going up. | |
| You followed the tracks and found the Mad Wolf. Slay the Mad Wolf that is endangering the villagers. ※ The Mad Wolf will be summoned when you accept the quest. ※ The wolf will dis... | |
| Verita thanked you for taking care of the Mad Wolf and suggested you take a break in Epheria, where her uncle is. | |
| Find out Verita's story from Pavino Greko, the Storage Keeper of Epheria. | |
| Pavino Greko said there is a way to cure his niece Verita's disease. Listen to his desperate plea and get him the liver of a Tyrannus Whale. ※ After accepting the quest, use the ... | |
| Pavino Greko is happy now that they have a cure for Verita's disease. Go to Verita who just arrived. | |
| Verita laughed and explained that her uncle is an aspiring novelist. She said it seemed like he became way too absorbed in his work and apologized on his behalf. | |
| Kunata Don, who introduced himself as an herb hunter, said he has spent years searching for a special herb that once saved his life. He doesn't remember much about it but thinks th... | |
| Looking back, Kunata Don said he remembers smelling a sweet scent when he picked the life saving herb. Find a fragrant herb and bring it to him. ※ You have a higher chance of obta... | |
| Kunata Don said he vaguely remembers the stem of the herb being fire red. Find an herb with a red stem and bring it to him. ※ You have a higher chance of obtaining herbs while gat... | |
| Kunata Don said the herb's flower resembled a white azalea and asked you to look for an herb that is similar. Look for an herb based on his description and bring it back. ※ You ha... | |
| Kunata Don added another hint and said it was the dawn of day when he was struggling to survive. Use the information he gave you to look for another herb. ※ You have a higher chan... | |
| Kunata Don said the life saving herb was an herb he had never seen before in his life. He added that it's probably a rare herb that is incredibly difficult to obtain, and asked you... | |
| The Black Spirit said it's not a good idea to look for the rare herb based on Kunata Don's memory and suggests you to visit someone in Florin that might know more about the herb. L... | |
| You've taken your first steps as a musician, but you're still not sure you can use a sol properly. Ask Artina the secret behind Sols, which allows you to play magical music. | |
| Artina said that if you want to know more about Sols, you should go talk to the Fairy Queen Theiah. Go to the Kamasylve Temple and talk to Theiah. | |
| Fairy Queen Theiah was pleased to hear about Artina. Ask her about Sols. | |
| The Fairy Queen Theiah said she wants to make you a sol. Bring the materials Theiah asked for. | |
| You handed over the materials required to make a sol, and Fairy Queen Theiah gifted you with a new sol. | |
| Proix said that his little brother Croix stared at where the old, bustling wharf was, more often lately, and asked you to play a song of nostalgia at the old wharf for his younger ... | |
| Puia suggested you to let the people listen to an exciting tune at the Golden Toad Inn, where there is a row going on between Calpheon's Xian Merchant Guild and Heidel League of Me... | |
| Lieber Rousseau asked you to play a song that will make people dance and lighten the atmosphere of the Imperial Auction House. | |
| Haley said that he was depressed because he was not confident in his pick-pocketing skill lately, and asked you to cheer him up with your music. | |
| Saya Nesser told you that lamps were being flown at a plaza in honor of Queen Marumin, and asked you to join the ritual with your music. Go to the plaza. | |
| Bleu Arnatte said that music is the purest language in the world and asked you to play a beautiful tune for the Sacred Tree Kamasylve, the legacy of the Mother. Go to Lanka, the ke... | |
| Herrad Romsen asked you to play music that will heal the soldiers who are homesick missing their home country in the middle of the Great Ocean. Go to the barracks where the soldier... | |
| Artemio Fiazza, the drunkard of Velia, asked you to play a song up the Cron Castle while looking down at Velia, and tell him any poetic idea that might come to your mind. Go up to ... | |
| ※ You can gain EXP equivalent to 30% of Musicianship Grade D through this quest. Murana Lynch of Lynch Ranch asked you to play a beautiful tune that the lambs would like, and tell... | |
| ※ You can gain EXP equivalent to 50% of Musicianship Grade D+ through this quest. Moadi, a member of the Crow Merchant Guild at Soldiers' Cemetery, lamenting those who cannot die,... | |
| ※ You can gain EXP equivalent to 50% of Musicianship Grade C- through this quest. According to Loria of the village of Florin, Maestra Artina said she would teach Loria music that... | |
| ※ You can gain EXP equivalent to 30% of Musicianship Grade D- through this quest. Play the instrument atop Cron Castle while looking down upon Velia and tell Artemio Fiazza of the... | |
| ※ You can gain EXP equivalent to 50% of Musicianship Grade C through this quest. When Artina opened a shop for musical instruments at Ancado Inner Harbor, she heard a rumor among ... | |
| Lavine is an Epherian soldier who came to Padix Island in search of ancient ruins. He said that the pirates on Padix Island have been acting strangely and that Haim in Kuit Islands... | |
| Haim claimed that the Mutant Loah Flower is the source of the pirates' sudden power and their bizarre state. He said to talk to Hazelnut if you need a Mutant Loah Flower Neutralize... | |
| Hazelnut said he'll give you the Mutant Loah Flower at a price. | |
| Hazelnut said to find an alchemist if you want to make a neutralizer. Talk to Gorgath, the Alchemist in Calpheon. | |
| Gorgath said that the energy the Mutant Loah Flower is emanating is very similar to the darkness at the Refugee Camp. He may be able to recreate the neutralizer with the similar me... | |
| Gorgath gave you the finished Mutant Loah Flower Neutralizer along with its recipe and warned you of about the Padix Island. | |
| Rubin the herald of Calpheon says thanks to the increase in adventurers, he wishes he could conjure up another copy of himself due to how busy things have become. He requests you t... | |
| Artina has set up an instrument shop at Kaia in Calpheon. Talk to her. | |
| Artina has set up an instrument shop at Lake Flondor in Kamasylvia. Talk to her. | |
| Artina has set up an instrument shop at Ancado Inner Harbor in Valencia. Talk to her. | |
| Artina has set up an instrument shop at Salanar Pond in O'dyllita. Talk to her. | |
| Artina is said to have made a jukebox containing music from someplace in her heart with help from Drieghan's High Priestess of Fountain of Origin. Yet, in return, she has a favor t... | |
| Artina is said to have made a jukebox containing music from someplace in her heart with help from Drieghan's High Priestess of Fountain of Origin. Yet, in return, she has a favor t... | |
| Artina is said to have made a jukebox containing music from someplace in her heart with help from Drieghan's High Priestess of Fountain of Origin. Yet, in return, she has a favor t... | |
| Artina is said to have made a jukebox containing music from someplace in her heart with help from Drieghan's High Priestess of Fountain of Origin. Yet, in return, she has a favor t... | |
| The Black Spirit says the Kalis Parliament summoned us over for some serious matter. Go meet with Herman Feresio, the Kalis Chief Councilor, at the capital city of Calpheon. ※ Thi... | |
| The Parliament seems to be thrown into chaos due to the invitation sent by mysterious S. Let's listen in on their conversation. ※ Talk to Herman Feresio to complete this quest. | |
| The Kalis Chief Councilor Herman Feresio feels there's no need for any further discussion. He asks you to meet with the captured individuals under suspicion of relation to the Invi... | |
| The Calpheon Underground Dungeon Guard Captain tells you to talk with the 3 prisoners under suspicion of relation to the Invitation from S. |